joshlee@semifat.net
San Francisco, CA

GAME DEVELOPMENT EXPERIENCE

Sifteo Inc., Mar. 2010 to present: Director of Game Development

Trion Worlds, Oct. 2008 to Mar. 2010: Content Designer, Rift: Planes of Telara

Secret Level, Oct. 2007 to Sep. 2008: Designer, Golden Axe: Beast Rider

Monster Games Inc., Dec. 2006 to Aug. 2007: Game Designer, unannounced prototype.

Monster Games Inc., Dec. 2005 to Oct. 2006: Game Designer, Excite Truck.

Monster Games Inc., Feb. to May 2004: Assistant Producer, Test Drive: Eve of Destruction.

OTHER WORK EXPERIENCE

Freelance Writer, Nov. 2004 to May 2006

HomebrewerSupply.com, July to Aug. 2005: Contract Web Developer

Minnesota Public Radio, June to Sep. 2005: Web Developer

Valuative Software, June to Aug. 2003: Contract UI Developer

Retek Inc., Sep. 1997 to Feb. 2003: Software Engineer

SKILLS

Programming Languages:

HTML, CSS, XML, JavaScript/ECMAScript, ActionScript, Lua, Python, PHP, Perl, Java, C, C++, Unix shell scripting (Bourne and Korn), Windows/DOS batch file scripting.

Software Tools:

Adobe Photoshop, Adobe Illustrator, Adobe Flash, Adobe Audition/Soundbooth, Havok Behavior, Movable Type, Jakarta Ant, Make, Google Apps, Microsoft Office.

EDUCATION

Carleton College, Bachelor of Arts in Computer Science, 1997.

Courses Taken: Data Structures, Programming Languages, Computer Algorithms, Organization/Systems, Discrete Mathematics, Theory of Computation, Artificial Intelligence, and Computer Graphics.

University of Minnesota, College of Continuing Education, 2004-2005.

Courses Taken: Sexuality and Culture, On Television, Critical Debates in the Study of Cinema and Mass Culture.

REFERENCES

Available upon request.